#pragma once #include "EuclideanDistance.hpp" #include #include #include double EuclideanDistance::computeDistance(std::vector attributesOne, std::vector attributesTwo) { double distance = 0; for (uint32_t i = 0; i < attributesOne.size() && i < attributesTwo.size(); i++) { distance += ((attributesOne[i] - attributesTwo[i]) * (attributesOne[i] - attributesTwo[i])); } return sqrt(distance); }