Foundation for replacing fold's dead/abstract binary encoder with a real
SSA P-Code frontend. Verified root-cause gap: serializeBinaryIR() emits only
data-discovery nodes (sections/strings/imports/exports); the control-flow
BinaryExprKind values (BasicBlock/CallSite/...) are never constructed, so the
Z3-BB encoder's encodable filter is always empty and encodeBinaryBBs never
runs — hence 0 binary Z3 findings. The P-Code pipeline supersedes that path.
Phase 0 — docs/internal/ghidra-pcode-integration-research.md: P-Code opcode
core, the decompiler C++ embedding API (LoadImage/SleighArchitecture/Funcdata),
the CORE+DECCORE+SLEIGH source sets, no-bison finding, and pypcode as build
reference.
Phase 1 — vendored Ghidra decompiler at pinned commit (Ghidra_12.1_build,
7e89d94e34...) under third_party/ghidra-decompiler/ (cpp + AArch64 specs +
Apache-2.0 LICENSE + VENDOR.md + .gitignore for build artifacts). Validated by
hand on this clang-21/macOS toolchain:
- full SSA engine (CORE+DECCORE+SLEIGH, 80 files incl. heritage/funcdata/
action) compiles clean, -std=c++11 -O2, NO BFD, NO bison (generated
parsers are committed upstream; ruleparse isn't in the lib set);
- sleigh compiler builds; AArch64 .slaspec -> .sla compiles;
- tools/pcode_dump.cpp (custom LoadImage, no BFD) lifts the real arm64
sym._div_by_zero_direct to correct P-Code: `mov w9,#0 -> COPY(const 0)`,
`sdiv -> INT_SDIV(w8,w9)` — divisor zero-ness explicit in the data flow,
so the Phase-3 encoder proves div-by-zero trivially, multi-arch.
Not yet meson-wired (next step) and no fold-side IR/encoder yet (Phase 2-3);
this commit is the validated vendor + smoke tool.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
94 lines
3 KiB
C++
94 lines
3 KiB
C++
/* ###
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* IP: GHIDRA
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* NOTE: Interface to GNU BFD library which is GPL 3
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// Use the GNU bfd library to manipulate a load image
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#ifndef __LOADIMAGE_BFD_HH__
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#define __LOADIMAGE_BFD_HH__
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#include "loadimage.hh"
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// bfd.h requires PACKAGE/PACKAGE_VERSION to be defined
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// https://sourceware.org/bugzilla/show_bug.cgi?id=14243
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#ifndef PACKAGE
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#define PACKAGE
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#define __LOADIMAGE_BFD__DEFINED_PACKAGE
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#endif
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#ifndef PACKAGE_VERSION
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#define PACKAGE_VERSION
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#define __LOADIMAGE_BFD__DEFINED_PACKAGE_VERSION
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#endif
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#include <bfd.h>
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#ifdef __LOADIMAGE_BFD__DEFINED_PACKAGE
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#undef PACKAGE
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#undef __LOADIMAGE_BFD__DEFINED_PACKAGE
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#endif
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#ifdef __LOADIMAGE_BFD__DEFINED_PACKAGE_VERSION
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#undef PACKAGE_VERSION
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#undef __LOADIMAGE_BFD__DEFINED_PACKAGE_VERSION
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#endif
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namespace ghidra {
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struct ImportRecord {
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string dllname;
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string funcname;
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int ordinal;
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Address address;
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Address thunkaddress;
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};
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class LoadImageBfd : public LoadImage {
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static int4 bfdinit; // Is the library (globally) initialized
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string target; // File format (supported by BFD)
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bfd *thebfd;
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AddrSpace *spaceid; // We need to map space id to segments but since
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// we are currently ignoring segments anyway...
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uintb bufoffset; // Starting offset of byte buffer
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uint4 bufsize; // Number of bytes in the buffer
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uint1 *buffer; // The actual buffer
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mutable asymbol **symbol_table;
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mutable long number_of_symbols;
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mutable long cursymbol;
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mutable asection *secinfoptr;
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asection *findSection(uintb offset,uintb &ssize) const; // Find section containing given offset
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void advanceToNextSymbol(void) const;
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public:
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LoadImageBfd(const string &f,const string &t);
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void attachToSpace(AddrSpace *id) { spaceid = id; }
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void open(void); // Open any descriptors
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void close(void); // Close any descriptor
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void getImportTable(vector<ImportRecord> &irec) { throw LowlevelError("Not implemented"); }
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virtual ~LoadImageBfd(void);
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virtual void loadFill(uint1 *ptr,int4 size,const Address &addr); // Load a chunk of image
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virtual void openSymbols(void) const;
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virtual void closeSymbols(void) const;
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virtual bool getNextSymbol(LoadImageFunc &record) const;
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virtual void openSectionInfo(void) const;
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virtual void closeSectionInfo(void) const;
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virtual bool getNextSection(LoadImageSection &sec) const;
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virtual void getReadonly(RangeList &list) const;
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virtual string getArchType(void) const;
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virtual void adjustVma(long adjust);
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};
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} // End namespace ghidra
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#endif
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